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Erik Carpenter
Carp



Location:
Santa Ana, USA

Language(s):
English

Member Since:
August 2008

Last Updated:
6 September 2009

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Wine Pour Revised
3ds max, VRay
February 2009


   
This is a revised render of my previous wine pour. I tweaked the lighting, materials and environmental settings.

I utilized the Glu3D plugin for 3ds Max for the fluid simulations. I used VRay for rendering.

The goblet was made more for aesthetic reasons than functionality. I do not expect that anyone could drink from the wine glass/goblet, but I think it looks appealing.

I was hoping for a studio-like effect, such as the type found for a commercial or advertisement. I believe that I was able to achieve this much better than I did in the first one.

Critiques are very much appreciated. I hope you like it. Thank you.

 
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